Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances Every mobile game, whether it is a multiplayer or standalone game, must build binaries. Developers of high budget, high profile AAA and AA games tend to lean towards managing a build farm, whereas independent developers (indies) may rely on local or third-party Read more about Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances[…]